block load
{
echo EZNoblock Loaded
///////////////////CONFIGURATION////////////////////////////////////

	/////Noblock ON (1) or OFF (0)
		es_xset eznoblock 1

       /////Display That NoBlock is running. |(1) ON|(0) OFF|
		es_xset eznoblockadvert 0

///////////////////CONFIGURATION////////////////////////////////////
}
event round_start
{
	if (server_var(eznoblockadvert) equalto 1) do
   {
		es_delayed 10 es_msg #multi [#greenEZNoBlock#default] is running on this server.
   }
	if (server_var(eznoblockadvert) equalto 0) do
   {
		echo Adverts Disabled.
   }
	if (server_var(eznoblockadvert) > 1) do
   {
		es_delayed 10 es_msg #multi [#greenEZNoBlock#default] is running on this server.
   }
	if (server_var(eznoblockadvert) < 0) do
   {
		echo Adverts Disabled.
   }
}
event player_spawn
{
	if (server_var(eznoblock) equalto 1) do
   {
    		es_setplayerprop event_var(userid) "CBaseEntity.m_CollisionGroup" 2
   }
	if (server_var(eznoblock) equalto 0) do
   {
    		echo EZNoBlock Disabled.
   }
	if (server_var(eznoblock) > 1) do
   {
    		es_setplayerprop event_var(userid) "CBaseEntity.m_CollisionGroup" 2
   }
	if (server_var(eznoblock) < 0) do
   {
    		echo EZNoBlock Disabled.
   }
}
block unload
{
echo EZNoblock Unloaded
}