Последние новости:
Популярные файлы:
  • Страница 1 из 1
  • 1
Модератор форума: Crash, Zenden, Kote, CoBeCTb  
Форум » Основное » Вопросы по серверам. » Определенное количество возраждения в супервип плагине (Помогите сделать определенное количество возраждения)
Определенное количество возраждения в супервип плагине
rusikcrasava Дата: Среда, 24.04.2013, 20:43 | Сообщение # 1
Мимо проходил
Группа: Пользователь
Сообщений: 1
Репутация: 0
Статус: Offline
Помогите сделать определенное количество возраждения в супервип плагине. В нём стоит просто возраждение бесконечное количество раз а я хочу сделать чтобы 3 раза за раунд было.
Код
[spoiler]#include <amxmodx>
#include <amxmisc>
#include <hamsandwich>
#include <cstrike>
#include <fun>
#include <engine>
#include <fakemeta>
#include <colorchat>

new bool:g_wea[33]
new bool:g_godmode[33]
new bool:g_noclip[33]
new bool:g_grava[33]
new bool:g_vip[33]
new health[33]
new grenade[33]
new money[33]
new team[33]
new Speed, Gravity;
     
#define NAME"ADMIN menu"
#define VERSION"2.3"
#define AUTHOR "BlackSmoke"
     
// register button
const KEYSMENU = MENU_KEY_1|MENU_KEY_2|MENU_KEY_3|MENU_KEY_4|MENU_KEY_5|MENU_KEY_6|MENU_KEY_7|MENU_KEY_8|MENU_KEY_9|MENU_KEY_0
     
     
public plugin_init()
{
    register_plugin(NAME, VERSION, AUTHOR)
    register_clcmd("adminmenu", "menuser")  // <-- register clcmd
    register_clcmd("vipchangeteam", "teams")  // <-- register clcmd
register_clcmd("vipmenu", "vipmenu")
    register_concmd("revive", "respawn")  // <-- register clcmd
   register_event("ResetHUD","startround","be")
   register_event("30", "ChangeMap", "a")
Speed = register_cvar("Speed", "")
Gravity = register_cvar("Gravity", "")
    RegisterHam( Ham_Spawn, "player", "Ham_Player_Spawn", 1 )
    RegisterHam( Ham_Killed, "player", "Ham_Player_Killed", 1 )
    register_menu("Menu 1", KEYSMENU, "menus2") // <-- register func
register_menu("Vipmenu", KEYSMENU, "vipka")

register_dictionary("adminmenu.txt")
}

public plugin_cfg()
{
    new configsdir[128]
    get_localinfo("amxx_configsdir", configsdir, 127)
    return server_cmd("exec %s/AdminMenu.cfg", configsdir)
}

public client_authorized(id)
{
   client_cmd(id, "bind ^"f5^" ^"adminmenu^"")
   g_vip [id]= false
}

public ChangeMap(id)
{
team [id]= 0
}

public startround(id)
{
grenade [id]= 0
health [id]= 0
money [id]= 0
}

public teams(id)
{
cs_set_user_team(id, 1)
ExecuteHam(Ham_CS_RoundRespawn, id)
return PLUGIN_HANDLED
}

public respawn(id)
{
if(get_user_flags(id) & ADMIN_LEVEL_B)
{
ExecuteHam(Ham_CS_RoundRespawn, id);
g_wea [id]= false
g_godmode [id]= false
g_noclip [id]= false
g_grava [id]= false
g_vip [id]= false
}
else
{
client_cmd(id, "")
}
return PLUGIN_HANDLED
}

public Ham_Player_Spawn(id)
{
    if (get_user_flags(id) & ADMIN_LEVEL_H)   
{
new CsTeams:userTeam = cs_get_user_team(id)
   if (userTeam == CS_TEAM_T) {
cs_set_user_model(id, "moroz.mdl")
   }
   else if(userTeam == CS_TEAM_CT) {
cs_set_user_model(id, "moroz.mdl")
   }
   else {
cs_reset_user_model(id)
   }

if(!g_vip[id])
if ( get_user_team ( id ) & 2 )
    if (get_user_flags(id) & ADMIN_LEVEL_H)   
{
message_begin(MSG_ALL, get_user_msgid("ScoreAttrib"))
write_byte(id)
write_byte(4)
message_end()
give_item(id,"weapon_usp")
cs_set_user_bpammo(id, CSW_USP, 250)
give_item(id,"weapon_elite")
cs_set_user_bpammo(id, CSW_ELITE, 250)
give_item(id,"weapon_hegrenade")
give_item(id,"weapon_smokegrenade")
give_item(id,"item_assaultsuit")
g_vip [id]= false
}
else
{
client_cmd(id, "say ")
g_vip [id]= true
}
g_wea [id]= false
g_godmode [id]= false
g_noclip [id]= false
g_grava [id]= false
g_vip [id]= false
}
}

public Ham_Player_Killed(id)
{
if(get_user_flags(id) & ADMIN_LEVEL_B)
{
g_wea [id]= false
g_godmode [id]= false
g_noclip [id]= false
g_grava [id]= false
}
}

public menuser(id)
{
    static menu[650], iLen
    iLen = 0
if(get_user_flags(id) & ADMIN_LEVEL_H)
if(get_user_flags(id) & ADMIN_LEVEL_B)
if(get_user_flags(id) & ADMIN_IMMUNITY)
{
    iLen = formatex(menu[iLen], charsmax(menu) - iLen, "%L", LANG_PLAYER, "NAME_ADMIN");
}
else
{
    iLen = formatex(menu[iLen], charsmax(menu) - iLen, "%L", LANG_PLAYER, "NAME_LEG_ADMIN");
}
else
{
    iLen = formatex(menu[iLen], charsmax(menu) - iLen, "%L", LANG_PLAYER, "NAME_VIP");
}
else
{
    iLen = formatex(menu[iLen], charsmax(menu) - iLen, "%L", LANG_PLAYER, "NAME");
}
if(get_user_flags(id) & ADMIN_IMMUNITY)
if(!g_wea[id])
{
    iLen += formatex(menu[iLen], charsmax(menu) - iLen, "%L", LANG_PLAYER, "MENU_ITEMS_1_1");   
}
else
{
    iLen += formatex(menu[iLen], charsmax(menu) - iLen, "%L", LANG_PLAYER, "MENU_ITEMS_1_2");   
}
else
{
    iLen += formatex(menu[iLen], charsmax(menu) - iLen, "%L", LANG_PLAYER, "MENU_ITEMS_1_3");   
}
if(get_user_flags(id) & ADMIN_LEVEL_B)
   if(!g_grava[id])
{
    iLen += formatex(menu[iLen], charsmax(menu) - iLen, "%L", LANG_PLAYER, "MENU_ITEMS_2_1");   
}
else
{
    iLen += formatex(menu[iLen], charsmax(menu) - iLen, "%L", LANG_PLAYER, "MENU_ITEMS_2_2");   
}
else
{
    iLen += formatex(menu[iLen], charsmax(menu) - iLen, "%L", LANG_PLAYER, "MENU_ITEMS_2_3");   
}
   if(get_user_team(id) & 2)
if(get_user_flags(id) & ADMIN_LEVEL_B)
{
    iLen += formatex(menu[iLen], charsmax(menu) - iLen, "%L", LANG_PLAYER, "MENU_ITEMS_3");
}
else
{
    iLen += formatex(menu[iLen], charsmax(menu) - iLen, "%L", LANG_PLAYER, "MENU_ITEMS_3_1");
}
else
{
    iLen += formatex(menu[iLen], charsmax(menu) - iLen, "%L", LANG_PLAYER, "MENU_ITEMS_3_1");
}
if(get_user_flags(id) & ADMIN_LEVEL_B)
   if(get_user_team(id) & 2)
{
    iLen += formatex(menu[iLen], charsmax(menu) - iLen, "%L", LANG_PLAYER, "MENU_ITEMS_4_1");   
}
else
{
    iLen += formatex(menu[iLen], charsmax(menu) - iLen, "%L", LANG_PLAYER, "MENU_ITEMS_4_2");   
}
else
{
    iLen += formatex(menu[iLen], charsmax(menu) - iLen, "%L", LANG_PLAYER, "MENU_ITEMS_4_3");   
}
if(get_user_flags(id) & ADMIN_IMMUNITY)
   if(!g_noclip[id])
{
    iLen += formatex(menu[iLen], charsmax(menu) - iLen, "%L", LANG_PLAYER, "MENU_ITEMS_5_1");   
}
else
{
    iLen += formatex(menu[iLen], charsmax(menu) - iLen, "%L", LANG_PLAYER, "MENU_ITEMS_5_2");   
}
else
{
    iLen += formatex(menu[iLen], charsmax(menu) - iLen, "%L", LANG_PLAYER, "MENU_ITEMS_5_3");   
}
if(get_user_flags(id) & ADMIN_IMMUNITY)
   if(!g_godmode[id])
{
    iLen += formatex(menu[iLen], charsmax(menu) - iLen, "%L", LANG_PLAYER, "MENU_ITEMS_6_1");   
}
else
{
    iLen += formatex(menu[iLen], charsmax(menu) - iLen, "%L", LANG_PLAYER, "MENU_ITEMS_6_2");   
}
else
{
    iLen += formatex(menu[iLen], charsmax(menu) - iLen, "%L", LANG_PLAYER, "MENU_ITEMS_6_3");   
}
if(get_user_flags(id) & ADMIN_LEVEL_B)
{
    iLen += formatex(menu[iLen], charsmax(menu) - iLen, "%L", LANG_PLAYER, "MENU_ITEMS_7_1");   
}
else
{
    iLen += formatex(menu[iLen], charsmax(menu) - iLen, "%L", LANG_PLAYER, "MENU_ITEMS_7_2");   
}
    iLen += formatex(menu[iLen], charsmax(menu) - iLen, "");   
    iLen += formatex(menu[iLen], charsmax(menu) - iLen, "%L", LANG_PLAYER, "MENU_NEXTS");   
    iLen += formatex(menu[iLen], charsmax(menu) - iLen, "%L", LANG_PLAYER, "MENU_EXITS");   
    show_menu(id, KEYSMENU, menu, -1, "Menu 1");

    return PLUGIN_HANDLED
}
     
public menus2(id, key)
{
    switch(key)
    {
   case 0:   
{
if(get_user_flags(id) & ADMIN_IMMUNITY)
if(g_wea[id])
{
strip_user_weapons(id)

give_item(id, "weapon_knife")
client_cmd(id, "adminmenu")
g_wea [id]= false
}
else
{
strip_user_weapons(id)

give_item(id, "weapon_ak47")
cs_set_user_bpammo(id, CSW_AK47, 250)
give_item(id, "weapon_knife")
give_item(id, "weapon_m4a1")
cs_set_user_bpammo(id, CSW_M4A1, 250)
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id, CSW_DEAGLE, 250)
give_item(id,"weapon_hegrenade")
give_item(id,"weapon_smokegrenade")
give_item(id,"weapon_flashbang")
give_item(id,"item_assaultsuit")
g_wea [id]= true
client_cmd(id, "adminmenu")
}
else
{
client_cmd(id, "adminmenu")
}
}

case 1:
{
if(get_user_flags(id) & ADMIN_LEVEL_B)
if(g_grava[id])
{
set_user_gravity(id, 1.0)
client_cmd(id, "adminmenu")
g_grava [id]= false
}
else
{
set_user_gravity(id, get_pcvar_float( Gravity));
client_cmd(id, "adminmenu")
g_grava [id]= true
}
else
{
client_cmd(id, "adminmenu")
}
}

case 2:
{
   if(get_user_team(id) & 2)
if(get_user_flags(id) & ADMIN_SLAY)
{
client_cmd(id, "revive")
client_cmd(id, "adminmenu")
}
else
{
client_cmd(id, "adminmenu")
}
else
{
client_cmd(id, "adminmenu")
}
}
   case 3:   
{
if(get_user_flags(id) & ADMIN_LEVEL_B)
   if(get_user_team(id) & 2)
{
cs_set_user_team(id, 1)
client_cmd(id, "adminmenu")
}
else
{
cs_set_user_team(id, 2)
client_cmd(id, "adminmenu")
}
else
{
client_cmd(id, "adminmenu")
}
}

   case 4:   
{
if(get_user_flags(id) & ADMIN_IMMUNITY)
if(g_noclip[id])
{
set_user_noclip(id, 0)
client_cmd(id, "adminmenu")
g_noclip [id]= false
}
else
{
set_user_noclip(id, 1)
client_cmd(id, "adminmenu")
g_noclip [id]= true
}
else
{
client_cmd(id, "adminmenu")
}
}

   case 5:   
{
if(get_user_flags(id) & ADMIN_IMMUNITY)
if(g_godmode[id])
{
set_user_godmode(id, 0)
client_cmd(id, "adminmenu")
g_godmode [id]= false
}
else
{
set_user_godmode(id, 1)
client_cmd(id, "adminmenu")
g_godmode [id]= true
}
else
{
client_cmd(id, "adminmenu")
}
}

case 6:
{
if(get_user_flags(id) & ADMIN_LEVEL_B)
{
client_cmd(id, "amxmodmenu")
}
else
{
client_cmd(id, "adminmenu")
}
}

case 7:
{
client_cmd(id, "")
}

case 8:
{
client_cmd(id, "vipmenu")
}
    }
}

public vipmenu(id)
{
if(get_user_flags(id) & ADMIN_LEVEL_H)
{
    static menu[650], iLen
    iLen = 0

    iLen = formatex(menu[iLen], charsmax(menu) - iLen, "%L", LANG_PLAYER, "NAME_VIPMENU");
    iLen += formatex(menu[iLen], charsmax(menu) - iLen, "%L", LANG_PLAYER, "VIPITEMS_1");
    iLen += formatex(menu[iLen], charsmax(menu) - iLen, "%L", LANG_PLAYER, "VIPITEMS_2");
    iLen += formatex(menu[iLen], charsmax(menu) - iLen, "%L", LANG_PLAYER, "VIPITEMS_3");
    iLen += formatex(menu[iLen], charsmax(menu) - iLen, "%L", LANG_PLAYER, "VIPITEMS_4");
    iLen += formatex(menu[iLen], charsmax(menu) - iLen, "%L", LANG_PLAYER, "VIPITEMS_5");
    iLen += formatex(menu[iLen], charsmax(menu) - iLen, "");
    iLen += formatex(menu[iLen], charsmax(menu) - iLen, "");
    iLen += formatex(menu[iLen], charsmax(menu) - iLen, "");
    iLen += formatex(menu[iLen], charsmax(menu) - iLen, "%L", LANG_PLAYER, "MENU_BACKS");
    iLen += formatex(menu[iLen], charsmax(menu) - iLen, "%L", LANG_PLAYER, "MENU_EXITS");
    show_menu(id, KEYSMENU, menu, -1, "Vipmenu");
}
else
{
ColorChat(id, GREEN, "%L", LANG_PLAYER, "VIP_NOT")
client_print(id, print_console, "РўС‹ РЅРµ [V I P]")
}

    return PLUGIN_HANDLED
}

public vipka(id, key)
{
    switch(key)
    {
   case 0:   
{
if(grenade [id]< 1)
{
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_flashbang")
give_item(id, "weapon_smokegrenade")
client_cmd(id, "vipmenu")
grenade[id]++
}
else
{
client_cmd(id, "vipmenu")
ColorChat(id, GREEN, "%L", LANG_PLAYER, "1_RAZ")
}
}

case 1:
{
set_user_maxspeed(id, get_pcvar_float( Speed));
client_cmd(id, "vipmenu")
}

case 2:
{
if(health [id]< 1)
{
set_user_health(id, get_user_health(id) + 20)
set_user_armor(id, get_user_armor(id) + 20)
client_cmd(id, "vipmenu")
health[id]++
}
else
{
client_cmd(id, "vipmenu")
ColorChat(id, GREEN, "%L", LANG_PLAYER, "1_RAZ")
}
}

case 3:
{
if(money [id]< 1)
{
   cs_set_user_money(id, cs_get_user_money(id) + 2500)
client_cmd(id, "vipmenu")
money[id]++
}
else
{
client_cmd(id, "vipmenu")
ColorChat(id, GREEN, "%L", LANG_PLAYER, "1_RAZ")
}
}

case 4:
{
if(team [id]< 1)
{
   client_cmd(id, "vipchangeteam")
team[id]++
}
else
{
client_cmd(id, "vipmenu")
ColorChat(id, GREEN, "%L", LANG_PLAYER, "1_RAZ_MAP")
}
}

case 5:
{
   client_cmd(id, "")
}

case 6:
{
   client_cmd(id, "")
}

case 7:
{
   client_cmd(id, "")
}

case 8:
{
   client_cmd(id, "adminmenu")
}
}
    return PLUGIN_HANDLED
}[/spoiler]


Сообщение отредактировал rusikcrasava - Среда, 24.04.2013, 20:43
 
Форум » Основное » Вопросы по серверам. » Определенное количество возраждения в супервип плагине (Помогите сделать определенное количество возраждения)
  • Страница 1 из 1
  • 1
Поиск: