JumpStats Version 1.7.3 by Exolent JumpStats Version 1.7.3 by Exolent Введение: Плагин измеряет следующие техники прыжков в Counter-Strike 1.6: Команды админа: js_reset Команды клиента: say /speed Квары (jumpstats.cfg): // General Cvars //////////////////////////////////////////////// // Only allows certain teams to use stats // - a = terrorist // - b = counter-terrorist // - c = spectator // Combine multiple letters to allow more than one team to use stats // Default: abc js_allowteam "abc" // Flags given to players when they connect // - a = speedometer // - b = jump chat messages // - c = jump sounds // - d = jump stats // - e = strafe stats // - f = jump beam // - g = spectator stats (when you spectate someone, should their information be displayed, such as speed, stats, beam, etc.) // - h = prestrafe shower // - i = show direction in hud // - j = show block distance // - k = show edge distances // Combine multiple letters to have more than 1 enabled // Default: abcdefghijk js_connectflags "abcdefghijk" // The player settings for the on/off abilitys can be saved. // - 0 = Don't save // - 1 = Save // Default: 1 js_save_settings "1" // The amount of days since the player last agreed to the legal settings and used "don't ask again" option // - 0 = Don't remove the player's agreement // - (DAYS) = Removes player's agreement after (DAYS) have passed // Default: 0 js_save_prune "0" // Enables/Disables specific techniques to be used // - a = LongJump // - b = HighJump // - c = WeirdJump // - d = BhopJump // - e = Standup BhopJump // - f = Drop BhopJump // - g = Standup Drop BhopJump // - h = CountJump // - i = Double CountJump // - j = Multi CountJump // - k = Drop CountJump // - l = LadderJump // - m = LadderBhop // Combine multiple letters to have more than 1 enabled // Default: abcdefghijklm js_techs_allowed "abcdefghijklm" // Enforces player cvars required for jumping // I suggest you use this one over any other one you have because: // - It has a better detection method (if you aren't using the one by ConnorMcLeod) // - If player disagrees to the cvars, then the player will be denied any access to the plugins, such as stats, menus, and tops. // List of cvars: // - developer 0 // - fps_max 101 // - cl_forwardspeed 400 // - cl_sidespeed 400 // - cl_backspeed 400 // Values: // - 0 = Disable enforcer // - 1 = Enable enforcer // Note: If you change this setting during the map, it will not affect players who are already connected. // Default: 1 js_legal_settings "1" // This determines what happens when a player does not use a legal cvar value for jump settings // - 0 = Disable jumping for the player and make the player agree to be able to jump again // - 1 = Kick player from the server // Default: 1 js_legal_settings_kick "1" // This determines what happens when a player disagrees to using legal jump settings // - 0 = Disable jumping for the player and make the player agree to be able to jump again // - 1 = Kick player from the server // Default: 1 js_legal_settings_disagree "1" // Chat colors for specific jumps // - 0 = normal color // - 1 = green // - 2 = team color // - 3 = gray // - 4 = red // - 5 = blue // Leet Default: 4 // Pro Default: 1 // Good Default: 3 js_color_leet "4" js_color_pro "1" js_color_good "3" // Who hears the sounds when a jump is made // - 0 = No one // - 1 = The jumper and the spectators watching the jumper (if they have Spectator Stats enabled) // - 2 = Everyone // Note: If the person who is supposed to hear the sound does not have Jump Sounds enabled, they will not hear it. // Leet Default: 2 // Pro Default: 2 // Good Default: 1 js_sound_leet "2" js_sound_pro "2" js_sound_good "1" // The beam type to be displayed // - 0 = no beam // - 1 = straight line from start to finish // - 2 = beam following player position and showing when player ducked // Default: 2 js_beam_type "2" // If the beam type is 1, then this is the color type to be used // - 0 = Random color // - 1 = Random color chosen from a set of normal colors (red, yellow, purple, ...) // Default: 1 js_beam_color "1" // Decides who to display the message when a player beats his/her personal best // - 0 = Don't display a message // - 1 = The jumper only // - 2 = Everyone // Default: 1 js_show_best "1" // Decides whether the direction should be displayed if it was a forward jump // - 0 = Hide // - 1 = Show // Default: 1 js_direction_forwards "1" // Decides whether the default speed (250 speed) should be shown in chat along with the weapon used // - 0 = Hide // - 1 = Show // Default: 1 js_show_default_speed "1" // Saves the tops between map changes // - 0 = Don't save between maps // - 1 = Save tops from all maps // Default: 1 js_savetops "1" // The minimum prestrafe speed for the prestrafe shower to appear // Default: 250 js_min_pre "250" // The type of server that you will be running // - 1 = Multiple rounds per map (regular server) // - 2 = 1 round per map (KZ servers, LJ servers, etc.) // Default: 1 js_servertype "1" // HUD color when a player is shown stats // Color is in "R G B" format // Default: "0 255 0" js_hud_color "0 255 0" // HUD color when a player fails a jump // Color is in "R G B" format // Default: "255 0 127" js_fail_color "255 0 127" // HUD color for the speedometer // Color is in "R G B" format // Default: "255 255 255" js_speed_color "255 255 255" // Number of consecutive jumps of the same technique that are all leet jumps for the "RAMPAGE" sound to be played // Default: 3 js_rampage_count "3" // How many units more than the leet jump minimum must a player jump to have the "HOLY SHIT" sound to be played // Default: 5 js_holyshit_extra "5" // Weapons allowed for stats //////////////////////////////////////////////// // Weapon Names: // p228, shield, scout, hegrenade, xm1014, c4, // mac10, aug, smokegrenade, elite, fiveseven, // ump45, sg550, galil, famas, usp, glock18, // awp, mp5navy, m249, m3, m4a1, tmp, g3sg1, // flashbang, deagle, sg552, ak47, knife, p90 // // To allow a weapon, use this format: // js_allow_weapon <name> <chat> <sound> // <name> is the name of the weapon // <chat> is for showing the message in chat (1=on, 0=off) // <sound> is for playing jump sounds for that weapon (1=on, 0=off) // // All weapons are allowed by default // // To not allow a weapon, comment the line with // or delete the line js_allow_weapon "p228" "1" "1" js_allow_weapon "shield" "1" "1" js_allow_weapon "scout" "1" "1" js_allow_weapon "hegrenade" "1" "1" js_allow_weapon "xm1014" "1" "1" js_allow_weapon "c4" "1" "1" js_allow_weapon "mac10" "1" "1" js_allow_weapon "aug" "1" "1" js_allow_weapon "smokegrenade" "1" "1" js_allow_weapon "elite" "1" "1" js_allow_weapon "fiveseven" "1" "1" js_allow_weapon "ump45" "1" "1" js_allow_weapon "sg550" "1" "1" js_allow_weapon "galil" "1" "1" js_allow_weapon "famas" "1" "1" js_allow_weapon "usp" "1" "1" js_allow_weapon "glock18" "1" "1" js_allow_weapon "awp" "1" "1" js_allow_weapon "mp5navy" "1" "1" js_allow_weapon "m249" "1" "1" js_allow_weapon "m3" "1" "1" js_allow_weapon "m4a1" "1" "1" js_allow_weapon "tmp" "1" "1" js_allow_weapon "g3sg1" "1" "1" js_allow_weapon "flashbang" "1" "1" js_allow_weapon "deagle" "1" "1" js_allow_weapon "sg552" "1" "1" js_allow_weapon "ak47" "1" "1" js_allow_weapon "knife" "1" "1" js_allow_weapon "p90" "1" "1" // JumpType-Specific Cvars: //////////////////////////////////////////////// // Minimum distance for <jumptype> js_dist_min_<jumptype> // Maximum distance for <jumptype> js_dist_max_<jumptype> // Minimum distance for <jumptype> to be considered leet js_dist_leet_<jumptype> // Minimum distance for HighJumps to be considered pro js_dist_pro_<jumptype> // Minimum distance for HighJumps to be considered good js_dist_good_<jumptype> Для получения информации о типе прыжка - конкретные Cvars, загляните в jumpstats.cfg Об установке: Читайте readme.txt в .zip архиве, чтобы установить плагин корректно. Требования: - STEAM Добавить экстра запреты (такие как jetpack, checkpoint, etc.): Вы можете добавить запрещенные команды в список, чтобы сбрасывать статистику, при их употреблении.Изменение Jump звуков: Посмотрите в jumpstats_sounds.ini расположен в Addons / amxmodx / configs для инструкций.Как исполнять техники можно посмотреть тут: От автора: У меня так много людей говорят мне, что моя статистика не соответствует действительности. Однако моя статистику на 100% правильна сейчас. Не существует оснований, чтобы сказать мне, что моя статистика некорректна. Если вы сравниваете мой плагин с XJ by Numb на v2.2b7, то вы ошибаетесь. Материал перевел WaNTeD
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